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Pixel Pirate Studio

Off-Road Champion

Capstone project developing content for a live service Unity racer.

* Overview

Off-Road Champion is a live mobile racing game built in Unity. During this time I shipped live updates to a mobile game with an always online model, ensuring player experience was never impacted.

* Highlights

  • Designed and implemented the player onboarding system, guiding new players through core mechanics in their first session.
  • Shipped a tournament update where players compete for virtual currency, connected to a web portal for live standings and cash outs.
  • Ported Off-Road Champion to WebGL for browser play.
  • Collaborated with designers and producers in an Agile environment across daily standups and sprint planning.