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Pixel Pirate Studio
Off-Road Champion
Capstone project developing content for a live service Unity racer.
* Overview
Off-Road Champion is a live mobile racing game built in Unity. During this time I shipped live updates to a mobile game with an always online model, ensuring player experience was never impacted.
* Highlights
- Designed and implemented the player onboarding system, guiding new players through core mechanics in their first session.
- Shipped a tournament update where players compete for virtual currency, connected to a web portal for live standings and cash outs.
- Ported Off-Road Champion to WebGL for browser play.
- Collaborated with designers and producers in an Agile environment across daily standups and sprint planning.